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  SANDKINGS

  By George R.R. Martin

  Simon Kress lived alone in a sprawling manor house among dry, rocky hills fifty kilometers from the city. So, when he was called away unexpectedly on business, he had no neighbors he could conveniently impose on to take his pets. The carrion hawk was no problem; it roosted in the unused belfry and customarily fed itself anyway. The shambler Kress simply shooed outside and left to fend for itself; the little monster would gorge on slugs and birds and rock jocks. But the fish tank, stocked with genuine earth piranha, posed a difficulty. Finally Kress just threw a haunch of beef into the huge tank. The piranha could always eat one another if he were detained longer than expected. They'd done it before. It amused him.

  Unfortunately, he was detained much longer than expected this time. When he finally returned, all the fish were dead. So was the carrion hawk. The shambler had climbed up the belfry and eaten it. Kress was vexed.

  The next day he flew his skimmer to Asgard, a journey of some two hundred kilometers. Asgard was Baldur's largest city and boasted the oldest and largest starport as well. Kress liked to impress his friends with animals that were unusual, entertaining, and expensive; Asgard was the place to buy them.

  This time, . though, he had poor luck. Xenopets had closed its doors, t'Etherane the Pet seller tried to foist another carrion hawk off on him, and Strange Waters offered nothing more exotic than piranha, glow sharks, and spider squids. Kress had had all those; he wanted something new, something that would stand out.

  Near dusk he found himself walking down Rainbow Boulevard, looking for places he had not patronized before. So close to the starport, the street was lined by importers' marts. The big corporate emporiums had impressive long windows, in which rare and costly alien artifacts reposed on felt cushions against dark drapes that made the interiors of the stores a mystery. Between them were the junk shops-narrow, nasty little places whose display areas were crammed with all manner of off world bric-a-brac. Kress tried both kinds of shops, with equal dissatisfaction.

  Then he came across a store that was different.

  It was very near the port. Kress had never been there before. The shop occupied a small, single-story building of moderate size, set between a euphoria bar and a temple brothel of the Secret Sisterhood.- Down this far, Rainbow Boulevard grew tacky. The shop itself was unusual. Arresting.

  The windows were full of mist-now a pale red, now the gray of true fog, now sparkling and golden. The mist swirled and eddied and glowed faintly from within. Kress glimpsed objects in the window machines, pieces of art, other things he could not recognize-but he could not get a good look at any of them. The mists flowed sensuously around them, displaying a bit of first one thing and then another, then cloaking all. It was intriguing.

  As he watched, the mist began to form letters. One word at a time. Kress stood and read.

  WO. AND. SHADE. IMPORTERS. ARTIFACTS. ART. LIFE FORMS. AND. MISC.

  The letters stopped. Through the fog Kress saw something moving. That was enough for him, that and the LIFE FORMS in their advertisement. He swept his walking cloak over his shoulder and entered the store.

  Inside, Kress felt disoriented. The interior seemed vast, much larger than he would have guessed from the relatively modest frontage. It was dimly lit, peaceful. The ceiling was a stars cape, complete with spiral nebulas, very dark and realistic, very nice. All the counters shone faintly, to better display the merchandise within. The aisles were carpeted with ground fog. It came almost to his knees in places and swirled about his feet as he walked.

  "Can I help you?"

  She almost seemed to have risen from the fog. Tall and gaunt and pale, she wore a practical gray jumpsuit and a strange little cap that rested well back on her head.

  "Are you Wo or Shade?" Kress asked. "Or only sales help?"

  "Jala Wo, ready to serve you," she replied. "Shade does not see customers. We have no sales help."

  "You have quite a large establishment," Kress said. "Odd that I have never heard of you before."

  "We have only just opened this shop on Baldur," the woman said. "We have franchises on a number of other worlds, however. What can I sell you? Art, perhaps? You have the look of a collector. We have some fine Nor T'alush crystal carvings."

  "No," Kress said. "I own all the crystal carvings I desire. I came to see about a pet."

  "A life form?"

  "Yes."

  "Alien?"

  "Of course."

  "We have a mimic in stock. From Celia's World. A clever little simian. Not only will it learn to speak, but eventually it will mimic your voice, inflections, gestures, even facial expressions. "

  "Cute," said Kress. "And common. I have no use for either, Wo. I want something exotic. Unusual. And not cute. I detest cute animals. At the moment I own a shambler. Imported from Cotho, at no mean expense. From time to

  time I feed him a litter of unwanted kittens. That is what I think of cute. Do I make myself understood?"

  Wo smiled enigmatically. "Have you ever owned an animal that worshipped you?" she asked.

  Kress grinned. "Oh, now and again. But I don't require worship, Wo. Just entertainment."

  "You misunderstand me," Wo said, still wearing her strange smile. "I meant worship literally."

  "What are you talking about?"

  "I think I have just the thing for you," Wo said. "Follow me."

  She led him between the radiant counters and down a long, fog-shrouded aisle beneath false starlight. They passed through a wall of mist into another section of the store, then stopped in front of a large plastic tank. An aquarium, Kress thought.

  Wo beckoned. He stepped closer and saw that he was wrong. It was a terrarium. Within lay a miniature desert about two meters square. Pale sand tinted scarlet by wan red light. Rocks: basalt and quartz and granite. In each corner of the tank stood a castle.

  Kress blinked and peered and corrected himself; actually, there were only three castles standing. The fourth leaned, a crumbled, broken ruin. The three others were crude but intact, carved of stone and sand. Over their battlements and through their rounded porticoes tiny creatures climbed and scrambled. Kress pressed his face against the plastic.

  "Insects?" he asked.

  "No," Wo replied. "A much more complex life form. More intelligent as well. Smarter than your shambler by a considerable amount. They are called sandkings."

  "Insects," Kress said, drawing back from the tank. "I don't care how complex they are." He frowned. "And kindly don't try to gull me with this talk of intelligence. These things are far too small to have anything but the most rudimentary brains."

  "They share hive minds," Wo said. "Castle minds, in this case. There are only three organisms in the tank, actually. The fourth died. You see how her castle has fallen."

  Kress looked back at the tank. "Hive minds, eh? Interesting." He frowned again. "Still, it is only an oversized ant farm. I'd hoped for something better."

  "They fight wars."

  "Wars? Hmmm." Kress looked again.

  "Note the colors, if you will," Wo said. She pointed to the creatures that swarmed over the nearest castle. One was scrabbling at the tank wall. Kress studied it. To his eyes, it still looked like an insect. Barely as long as his fingernail, six-limbed, with six tiny eyes set all around its body. A wicked set of mandibles clacked visibly, while two long, fine antennae wove patterns in the air. Antennae, mandibles, eyes, and legs were sooty black, but the dominant color was the burnt orange of its armor plating. "It's an insect," Kress repeated.

  "It is not an insect," Wo insisted calmly.

  "The armored exoskeleton is shed when the sandkings grows larger. If it grows larger. In a tank this size, it
won't." She took Kress by the elbow and led him around the tank to the next castle. "Look at the colors here."

  He did. They were different. Here the sandkings had bright red armor; antennae, mandibles, eyes, and legs were yellow. Kress glanced across the tank. The denizens of the third live castle were off-white, with red trim. "Hmmm," he said.

  "They war, as I said," Wo told him. "They even have truces and alliances. It was an alliance that destroyed the fourth castle in this tank. The blacks were becoming too numerous, and so the others joined forces to destroy them."

  Kress remained unconvinced. "Amusing, no doubt. But insects fight wars, too."

  "Insects do not worship," Wo said.

  "Eh?"

  Wo smiled and pointed at the castle. Kress stared. A face had been carved into the wall of the higher tower. He recognized it. It was Jala Wo's face. "How . . .?"

  "I projected a hologram of my face into the tank, then kept it there for a few days. The face of god, you see? I feed them. I am always close. The sandkings have a rudimentary psionic sense. Proximity telepathy. They sense me and worship me by using my face to decorate their buildings. All the castles have them, see." They did.

  On the castle, the face of Jala Wo was serene,

  peaceful, and very lifelike. Kress marveled at the workmanship. "How do they do it?"

  "The foremost legs double as arms. They even have fingers of a sort, three small, flexible tendrils. And they cooperate well, both in building and in battle. Remember, all the mobiles of one color share a single mind."

  "Tell me more," Kress requested.

  Wo smiled. "The maw lives in the castle. Maw is my name for her-a pun, if you will. The thing is mother and stomach both. Female, large as your fist, immobile. Actually, sandking is a bit of a misnomer. The mobiles are peasants and warriors. The real ruler is a queen. But that analogy is faulty as well. Considered as a whole, each castle is a single hermaphroditic creature."

  "What do they eat?"

  "The mobiles eat pap, predigested food obtained inside the castle. They get it from the maw after she has worked on it for several days. Their stomachs can't handle anything else. If the maw dies, they soon die as well. The maw. . . the maw eats anything. You'll have no special expense there. Table scraps will do excellently."

  "Live food?" Kress asked.

  Wo shrugged. "Each maw eats mobiles from the other castles, yes."

  "I am intrigued," he admitted. "If only they weren't so small!"

  "Yours can be larger. These sandkings are small because their tank is small. They seem to limit their growth to fit available space. If I moved these to a larger tank, they'd start growing again."

  "Hmmm. My piranha tank is twice this size and vacant. It could be cleaned out, filled with sand . . ."

  "Wo and Shade would take care of the installation. It would be our pleasure."

  "Of course," Kress said, "I would expect four intact castles."

  "Certainly," Wo said.

  They began to haggle about the price.

  Three days later Jala Wo arrived at Simon Kress's estate, with dormant sandkings and a work crew to take charge of the installation. Wo's assistants were aliens unlike any Kress was familiar with-squat, broad bipeds with four arms and bulging, multifaceted eyes. Their skin was thick and leathery and twisted into horns and spines and protrusions at odd places upon their bodies. But they were very strong, and good workers. Wo ordered them about in a musical tongue that Kress has never heard before.

  In a day it was done. They moved his piranha tank to the center of his spacious living room, arranged couches on either side of it for better viewing, scrubbed it clean, and filled it two thirds of the way up with sand and rock. Then they installed a special lighting system, both to provide the dim red illumination the sandkings preferred and to project holographic images into the tank. On top they mounted a sturdy plastic cover, with a feeder mechanism built in. w "This way you can feed your sandkings without removing the top of the tank," Wo explained.

  "You would not want to take any chances on the mobiles escaping."

  The cover also included climate-control devices, to condense just the right amount of moisture from the air. "You want it dry, but not too dry," Wo said.

  Finally one of the four-armed workers climbed into the tank and dug deep pits in the four corners. One of his companions handed the dormant maws over to him, removing them, one by one, from their frosted cryonic traveling cases.

  They were nothing to look at. Kress decided they resembled nothing so much as mottled, half-spoiled chunks of raw meat. Each with a mouth.

  The alien buried them, one in each corner of the tank. Then the work party sealed it all up and took their leave.

  "The heat will bring the maws out of dormancy," Wo said. "In less than a week mobiles will begin to hatch and burrow up to the surface. Be certain to give them plenty of food. They will need all their strength until they are well established. I would estimate that you will have castles rising in about three weeks."

  "And my face? When will they carve my face?"

  "Turn on the hologram after about a month," she advised him, "and be patient. If you have any questions, please call. Wo and Shade are at your service." She bowed and left.

  Kress wandered back to the tank and lit a joy stick. The desert was still and empty. He drummed his fingers impatiently against the plastic and frowned. On the fourth day Kress thought he glimpsed motion beneath the sand-subtle subterranean stirrings. On the fifth day he saw his first mobile, a lone white. On the sixth day he counted a dozen of them, whites and reds and blacks. The oranges were tardy. He cycled through a bowl of half

  decayed table scraps. The mobiles sensed it at once, rushed to it, and began to drag pieces back to their respective corners. Each color group was highly organized. They did not fight. Kress was a bit disappointed, but he decided to

  give them time.

  The oranges made their appearance on the eighth day. By then the other sandkings had` begun carrying small stones and erecting crude fortifications. They still did not war. At the moment they were only half the size of those he had seen at Wo and Shade's, but Kress thought they were growing rapidly.

  The castles began to rise midway through the second week. Organized battalions of mobiles dragged heavy chunks of sandstone and granite back to their corners, where other mobiles were pushing sand into place with mandibles and tendrils. Kress had purchased a pair of magnifying goggles so that he could watch them work wherever they might go in the tank. He wandered around and around the tall plastic walls, observing. It was fascinating.

  The castles were a bit plainer than Kress would have liked, but he had an idea about that. The next day he cycled through some obsidian and flakes of colored glass along with the food. Within hours they had been incorporated into the castle walls.

  The black castle was the first completed, followed by the white and red fortresses. The oranges were last, as usual. Kress took his meals into the living room and ate, seated on the couch so he could watch. He expected the first war to break out any hour now.

  He was disappointed. Days passed, the castles grew taller and more grand, and Kress seldom left the tank except to attend to his sanitary needs and to answer critical business calls. But the sandkings did not war. He was getting upset.

  Finally he stopped feeding them.

  Two days after the table scraps had ceased to fall from their desert sky, four black mobiles surrounded an orange and dragged it back to their maw. They maimed it first, ripping off its mandibles and antennae and limbs, and carried it through the shadowed main gate of their miniature castle. It never emerged. Within an hour more than forty orange mobile marched across the sand and attacked the blacks' corner. They were outnumbered by the blacks that came rushing up from the depths. When the fighting was over, the attackers had been slaughtered. The dead and dying were taken down to feed the black maw.

  Kress, delighted, congratulated himself on his genius.

  When he put food int
o the tank the following day, a three-cornered battle broke out over its possession. The whites were the big winners.

  After that, war followed war.

  Almost a month to the day after Jala Wo had delivered the sandkings, Kress turned on the holographic projector, and his face materialized in the tank. It turned, slowly, around and around, so that his gaze fell on all four castles equally. Kress thought it rather a good likeness; it had his impish grin, wide mouth, full cheeks. His blue eyes sparkled, his gray hair was carefully arrayed in a fashionable sidesweep, his eyebrows were thin and sophisticated.

  Soon enough the sandkings set to work. Kress fed them lavishly while his image beamed down at them from the sky. Temporarily the wars stopped. All activity was directed toward worship.

  His face merged on the castle walls.

  At first all four carvings looked alike to him, but as the work continued and Kress studied the reproductions, he began to detect subtle differences in technique and execution. The reds were the most creative, using tiny flakes of slate to put the gray in his hair. The white idol seemed young and mischievous to him, while the face shaped by the blacks-although virtually the same, line for line-struck him as wise and benevolent. The orange sandkings, as usual, were last and least. The wars had not gone well for them, and their castle was sad compared to those of the others. The image they carved was crude and cartoonish, and they seemed to intend to leave it this way. When they stopped work on the face, Kress grew quite piqued with them, but there really was nothing he could do.

  When all of the sandkings had finished their Kress faces, he turned off the projector and decided that it was time to have a party. His friends would be impressed. He could even stage a war for them, he thought. Humming happily to himself, he began drawing up a guest list.

  The party was a wild success.

  Kress invited thirty people: a handful of close friends who shared his amusements, a few former lovers, and a collection of business and social rivals who could not afford to ignore his summons. He knew some of them would be discomfited and even offended by his sandkings. He counted on it. He customarily considered his parties a failure unless at least one guest walked out in high dudgeon.